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Learning Pathways

  • Learn about maker education
  • Design and facilitate maker learning
  • Assess maker learning
  • Create and sustain a program
  • Manage my makerspace

Categories

  • Learning Activity
  • Program Design
  • Assessment / Evaluation
  • Makerspace Management
  • Equity Focused
  • The Big Book of Computing Pedagogy

    The Big Book of Computing Pedagogy

    By:
    Raspberry Pi Foundation
    Category & Topics: Activity Design, Culturally Responsive Pedagogy, Facilitation, Formative Assessment, Learning, Maker-Centered Learning, Physical Computing, Programming, Project Based Learning (PBL)
    Format: Guide
    Age of Learner: “Ages 18-22 (post-secondary, Ages 10-13 (middle school), Ages 13-18 (high school), Ages 22+ (adult), Ages 5-10 (elementary school), young adult)”
  • Culturally relevant and responsive computing in the classroom: A guide for curriculum design and teaching

    Culturally relevant and responsive computing in the classroom: A guide for curriculum design and teaching

    By:
    Raspberry Pi Foundation
    Category & Topics: Activity Design, Culturally Responsive Pedagogy, Equity Focused, Facilitation, Learning, Physical Computing, Programming
    Format: Guide
    Age of Learner: All Ages
  • Planting Your Own Garden

    Planting Your Own Garden

    By:
    The Edible Schoolyard Project
    Category & Topics: Activity Design, Documentation, Gardening, Learning
    Format: Project Guides
    Age of Learner: Ages 10-13 (middle school), Ages 13-18 (high school)
  • Strawberries and Labor

    Strawberries and Labor

    By:
    The Edible Schoolyard Project
    Category & Topics: Activity Design, Equity Focused, Facilitation, Gardening, Learning
    Format: Project Guides
    Age of Learner: Ages 10-13 (middle school), Ages 13-18 (high school)
  • Tips for Drawing Across Color Lines with Kids

    Tips for Drawing Across Color Lines with Kids

    By:
    EmbraceRace
    Category & Topics: Activity Design, Anti-Bias Anti-Racist Education (ABAR), Art, Equity Focused, Facilitation, Learning, Storytelling
    Format: Guide
    Age of Learner: Ages 0-5 (early childhood, Ages 10-13 (middle school), Ages 13-18 (high school), Ages 5-10 (elementary school), preschool)
  • Indigenous STEAM Learning Activities

    Indigenous STEAM Learning Activities

    By:
    Indigenous STEAM
    Category & Topics: Activity Design, Culturally Responsive Pedagogy, Equity Focused, Facilitation, Learning, Reflection, Storytelling, Visible Thinking
    Format: Website / Database
    Age of Learner: All Ages
  • Water Mapping

    Water Mapping

    By:
    Indigenous STEAM
    Category & Topics: 2D Design, 3D Design, Activity Design, Art, Cardboard Construction, Culturally Responsive Pedagogy, Equity Focused, Facilitation, Learning, Painting, Reflection, Storytelling, Visible Thinking
    Format: Project Guides
    Age of Learner: All Ages
  • Implementing Meaningful STEM Education with Indigenous Students & Families

    Implementing Meaningful STEM Education with Indigenous Students & Families

    By:
    STEM Teaching Tools
    Category & Topics: Activity Design, Culturally Responsive Pedagogy, Equity Focused, Facilitation, Learning, Storytelling
    Format: Professional Learning Module
    Age of Learner: All Ages
  • Teaching STEM in Ways that Respect and Build Upon Indigenous Peoples’ Rights

    Teaching STEM in Ways that Respect and Build Upon Indigenous Peoples’ Rights

    By:
    STEM Teaching Tools
    Category & Topics: Activity Design, Culturally Responsive Pedagogy, Equity Focused, Facilitation, Learning
    Format: Professional Learning Module
    Age of Learner: All Ages
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Maker Ed

The Maker Education Initiative is a 501c3 non-profit organization. EIN# 83-4594261

Unless otherwise noted, all the materials on this site are licensed under a Creative Commons Attribution Share Alike 4.0 license.

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